Monday, 14 December 2009

Lily Warnes Evaluation.

In what ways does your media product use, develop or challenge forms and conventions of real media products?

In many ways our media final piece has been involved in trying to challenge the forms and conventions, for example we tried to create our final piece into a more effective music video by adding in effects in final cut to improve the viewing, such as the writing that appears to adapt on the lyrics in the song and where the main band music appears in the centre of the song we split the screen so that it changes with the beat. Both of these were very effective in our project, and we were given good feed back for these new effects as it gave the audience something that would keep them watching. Having these features in our main media project really adapts our music video into what could be a real music video as it does stay featured on the one artist and character, it also is kept in genre with our music video, Indie.
The ancillary tasks are represented as quite real media products as we used the workshop of photoshop to adapt and improve the photos we had of Charlie and kept in theme with the video. We used a technique called 'posterising' that made the work look much more official. The text on the work also looked proffesional as we choose a standard style that suited our work.
Over all our final products all had the features and effects that could challenge the idea of real media related products.

How effective is the combination of your main product and ancilliary texts?

I found that both our music video and ancillary tasks we made were formed so that they all fitted into the same genre, Indie. We created the final products to have the similar effects, for example i mentioned before the image distortion and the use of photoshop to create a more unique style. During the creation of our ancillary tasks we used photoshop and screen grabbed some images from our final cut project just so we could enhance our image collection and make it more realistic to official media products.

What have you learnt from your audience feedback?

Without having peer and audience feedback we wouldnt of been able to create and modify our final piece to the standards of our audience. We were aiming for the teen age range so by reacting to the criticisms and working on our plus's to our advantage we were able to modify our music video. A few examples of criticisms we recieved were mainly that we needed to add more into our music video and give it something more special so that it stands out, and can keep the audience interested.

How did you use new media technologies in the construction and research, planning and evaluation stages?


Through out the creation of our media products we used many new technologies that were able to help us advance in our forming of the final product. We used many computer related products; such as the world wide web we used this to research related videos on the web by using such sites as youtube. We also used the internet base of Google to find ideas for our ancillary tasks as we looked for images and other band covers. We had the availability of using many media realted products to help us in the making of our work, for instance the use of final cut to edit the music video together and photoshop to expand our digi pak style.

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